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hey whats up guys my name is eciano welcome back to my ray tracing series lighting lighting and shading everyones always talking about lighting and shading i mean when i think of good graphics or photo realistic graphics and rendering the first thing i think of is lighting lighting shading you know shadows ambient occlusion global illumination like sure the quality of the actual geometry and the textures they matter a lot as well but lighting thats really what its all about isnt it why is that the reason why lighting is so important is because its literally how like vision works if there was no light anywhere we wouldnt actually see anything because what we perceive with our eyes is a result of light rays actually hitting us i mean you dont even necessarily need to think about the human eye lets take a camera for example when we point and shoot a camera at something the sensor inside this camera the actual sensor that is the thing that is soaking in all of the light thats hi