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hi blender community blender is so versatile software its free and anybody can use it and above all there is no doubt that blender has a very powerful texturing tool being a node-based system there is no limit how complex a node tree you can build in it in todays video im demonstrating a node called randomized texture node that can randomize the texture across different objects you can plug 12 different textures in 12 different slots and it will distribute that textures across all objects this is the note that we are going to build today its currently mixing 12 different textures there is a slider which shows how many input to take in for example if you put three texture in it it will randomize only first three texture and all rest of textures are ignored and if you type 5 here it will take only 5 texture and if you take 2 texture only it will randomize only 2 texture and apply randomly to the different object and the rest within this group this looks might be confusing but believ