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[Music] in this video were going to take a look at setting up a udim project so here im going to go to file and choose new this opens up the new project dialog you can see that im using ppr metallic roughness and here for the file im going to load my mesh file here ill click open and for the document resolution were going to set this to a default 2048 value now here youll notice that we have a new section for uv tile settings and we have the use uv tile workflow enabled now with this workflow we have two options preserve uv tile layout per material and enable painting across tiles is the new option we also have this legacy option which will convert uv tiles into individual texture sets that was found in previous versions of substance painter ok so with this set up all i need to do now is click ok to create my project so now i have my 3d model loaded here in my project and if we take a look here at my texture set list youll notice that we have a body a cornea and an iris these a