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Hey this is Nick from techarthub with a quick overview of the Platformer Drop Shadow asset for the Unreal marketplace. This is a small collection of materials and Blueprint functions that will create a decal-based drop shadow directly underneath your characters whenever theyre not touching the ground. This will really help your players more easily judge depth and distance in 3D space, and This is particularly useful if youre making a platformer that involves a lot of precision jumping. The effect has two variations, a dynamic render-texture based solution that will match your characters movements, and a much simpler (and cheaper) blob shadow. This effect is very customisable and is intended to be as unobtrusive as possible so it doesnt clash with actual lighting in your levels. Thanks a lot for checking it out. If you have any questions you can leave a comment here, or on the store page. You can also find me at the techarthub Discord (the link is in the descr