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when you first become a junior developer your code will look like play-doh snakes but as you progress to senior developer and learn about software design patterns your code will look like the sistine chapel but when you then progress to principal engineer youll realize that nobody wants to maintain the sistine chapel for a silly website and go back to making play-doh snakes in todays video youll learn about 10 different software design patterns along with the pros and cons of using them which can be very subjective and controversial one of the most influential books in the history of programming is design patterns by four c plus plus engineers called the gang of four it breaks down 23 different approaches to address recurring problems that programmers face which are categorized as creational patterns how objects are created structural patterns how objects relate to each other and behavioral patterns how objects communicate with each other becoming a proficient software engineer is