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The biggest issue for indie game developers when creating a mobile game in Unity is ensuring the game looks the same on all screen sizes. A simple scene set up at a resolution of 1920 by 1080 appears fine when played, but problems arise when the game is run on a different resolution, such as on a Samsung T310 tablet. This discrepancy in screen sizes can cause elements in the game to look distorted or misplaced. Pay attention to how this issue can impact the game's appearance on varying devices.