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in my last video we covered how to use the power of masks and texture painting to control the mixture of two textures or shaders on that video one of my amazing viewers asked if you can draw on top of the texture without having to ruin the texture so today Iamp;#39;m going to show you all how to do this using a mask with transparent image letamp;#39;s get started Iamp;#39;m first going to quickly set up my workspace so in my 3D viewport in object mode weamp;#39;ll press shift a then under mesh and with a left click Cube then if I havenamp;#39;t already Iamp;#39;m going to set up my Shader editor so this might be the timeline here for you but if I left click this drop down which might be a clock for you I can change it to the Shader editor so youamp;#39;re in the same menu as me then with my Cube selected Iamp;#39;ll press plus new Iamp;#39;m also going to set my UV workspace since weamp;#39;re going to quickly do that like weamp;#39;ve done in the last tutorial in the top le