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today we want to talk about aspect ratios and resolutions and how your game can support multiple of them so therefore I created a little game as you can see here you as this ball and you have to try to escape from these blocks so everything looks fine and my free aspect ratio window but as soon as I switch to HD landscape the buttons get very small and as soon as I go to portrait mode for example the low resolution portrait mode the buttons are bigger but now I cant see the ball if I move the ball to the very left or to the very divided so there are two different things you have to take care of the first one as you eye and the second one is the game content itself and the camera so lets first fix the canvas this is very easy because we have a component on the canvas called canvas gala and the UI scale mode I would recommend to use the scale with screen size and as you can see the screen size of these two buttons are already changing and you can have a match between the width and the