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this is a normal image texture of a ground it has color information of the ground and it has flat and uniform lighting the fact that it does not look real is quite obvious but what can we do about it well we simply need to add more information about the material properties that are important for correct light interaction and adding a realistic look we can deliver this information with other image textures that provide data about the physical materialamp;#39;s properties and characteristics to simulate its real behavior and appearance these types of textures are called physically based materials also known as p V materials and they are used in the 3D industry for games animations sci-fi art movies and other sectors where realism is a must now PBR materials come with various Maps because every material is different and has different properties and characteristics so I will show the most common Maps what physical properties they simulate on the material why they are used and by the end o