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hey whats up guys my name is channel welcome back to my game engine series been a while since the last episode we had the whole optimization october thing so we took a little bit of a break from the series october has now finished optimization october has only just begun but nevertheless were going to return to the kind of weekly game engine series episodes i suspect that theres probably going to be a few over the course of the next week or two so more than usual just because there are a lot of minor things that we have to do and theyre pretty easy and i just want to kind of you know get into it so lets take a look at where we kind of left off um the last thing that i believe we did was basically implementing this whole physics situation with box 2d being able to hit play and then seeing our game kind of thing work so this is pretty exciting because we now have like box duty physics working and we now have this kind of game world that we can design hit play and then simulate whic