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foreign John here and welcome back Iamp;#39;ve just been working in substance painter adding some details to these cylinders for the motorbike and you can see here Iamp;#39;ve added this sort of silver detail or Chrome detail on the front and if we have a look at the UVs some of the UVS Iamp;#39;ve separated so I prepared in advance but I wasnamp;#39;t very organized and some of them are connected to other polygons that arenamp;#39;t going to be textured Chrome and you can see theyamp;#39;re kind of all over the place my UVS look fairly tidy but they definitely could do with separating from the stuff thatamp;#39;s not going to be Chrome which makes it much easier and much cleaner if we have a look close at this you can see itamp;#39;s very hard to get it looking nice and neat and even with the way Iamp;#39;ve laid out my UVS youamp;#39;ve got all this sort of stuff going on itamp;#39;s much easier if I have separate UV Islands and just quickly Iamp;#39;ll just show