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hello everyone reza here welcome to another substance video in this one iamp;#39;m gonna show you how to export maps from docHub substance 3d painter into autodesk maya how to reassemble those maps and all the doamp;#39;s and donamp;#39;ts and considerations you need to know about letamp;#39;s get started letamp;#39;s start with substance painter and go through some preparations starting with the model the model that i have actually i have downloaded from substance 3d assets website hereamp;#39;s the website i put the link in the description so you guys can download it so you basically go to docHub substance 3d assets and search for high top sneakers model we have a variety of formats fbx is what we want once that get downloaded and by the way i made some minor changes so i kind of carved out this area here so if i go control alt and right click i get to soul and you can see in this bit iamp;#39;ve actually carved out bits and pieces and put some bubbles in there gave thes