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traits in rust is a way to have shared behavior that means that one or more types can share the same behavior letamp;#39;s create two types that could share the same behavior now we can define a trait called drawable that has a draw function note that the draw function ends with a semicolon that means that this function has no body we have to implement this function everywhere we implement the drawable trait letamp;#39;s implement drawable for both our rect and our circle so whatamp;#39;s the point of this then we could have implemented the draw function directly on the rectangle or the circle well by using a trait we can use a trait object that means that we can store trait objects in a vector for instance so letamp;#39;s look at that a vector can only contain one type that means if we try to create a vector that holds both a rect and a circle thatamp;#39;s going to fail the way to do this is to use straight objects we can either put a rect and a circle in a box or we can take a