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hey everyone itamp;#39;s jeremy seiner and iamp;#39;m a texture and material artist welcome to part two of my series where we discover if you can texture on an m1 mac in part one of this series we opened up substance designer and i created a quick rock material from scratch testing its performance on an m1 macbook air check out the link in the top here or in the description down below for that video i promise you wonamp;#39;t be disappointed i was really excited to see how rosetta 2 was able to translate the intel code from the unoptimized version of substance designer into native apple silicon code and just how well it performed with no hiccups or delays as somebody who spends most of his time in substance designer these days these results made me really eager to see that i could possibly transition back to the mac but substance designer is only half the story when it comes to texturing 3d models a lot of people use another app in the substance suite as their main texturing program