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every game needs a publisher whether you do it yourself or hire another company to do it for you but the main question that arises here is what is better publishing the game yourself or collaborating with a publisher well first I want to mention the pros and cons of self-publishing versus using a publisher if you are self-publishing a game you are completely responsible for the success or failure of your game you will get to retain creative freedom over your work which is really important you have flexible deadlines and self determined milestones which is also important you have less pressure from external stakeholders and other third parties you will get a larger share of the overall profits which means cash in your pocket you will get a sense of pride in taking your game from start to finish by yourself and you will have the ability to work to your own rhythm if however you choose to go with a publisher you will get access to a large pool of resources and contacts from marketing sup