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hello guys in this video Ill cover the lock target weve seen a lot of terminating targets like accept drop or reject well shift our focus to a commonly used a non terminating target named lock if a packet is matched against a wall with the lock target the packet headers are locked and when the packet continues to traverse the chain rules until it is accepted dropped or rejected by a wall or by the default policy lock target is specially designed for logging detailed information about packet headers it does this via the kernel logging facility this information can then be read directly with the message or from the syslog daemon logs not as well that it could be a really great idea to use the lock target instead of drop while you are testing a rule and you are not 100% sure about it on a production firewall a syntax error in the rule six could cause severe connectivity problems for your users the lock target takes two options that could be of interest - - log - level and - - log - pr