When you want to apply a small tweak to the document, it should not take long to Outline highlight release. This sort of basic action does not have to demand extra training or running through handbooks to understand it. Using the right document editing instrument, you will not take more time than is necessary for such a swift edit. Use DocHub to streamline your editing process regardless if you are an experienced user or if it’s your first time using an online editor service. This tool will require minutes or so to learn to Outline highlight release. The sole thing required to get more productive with editing is actually a DocHub account.
A simple document editor like DocHub will help you optimize the amount of time you need to spend on document editing no matter your previous experience with such tools. Make an account now and improve your efficiency instantly with DocHub!
Hi As an answer to GorudenPanda and JuggernautX heres a video to setup Outlines on Objects we look at without having to use any Post Process effects Before we start a huge thanks UnrealCG for his video showing how to setup a Material that can work as highlight, I am not a master of Materials but as I checked the setup it was clear and easy to understand and we will combine his Material with my Technique to highlight stuff So probably you think about using a LineTrace, huh? Wrong! Actually I tried it at the beginning with LineTrace but the first thing is that its impossible to disable highlight as the events are actually triggered but they fail to do their job because of so called Ownership and its strictly connected to how we handle the Outline to show up The outline is just a duplicate of our mesh with Outline Material and we cannot Destroy it from external Actor which is our FirstPersonCharacter that would handle the LineTrace The 2nd thing is that instead of handling it fully th