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hello welcome to this next tutorial this tutorial were going to start off in marvellous designer but primarily were going to texture in substance painter im starting an md because i want to show you a few tricks that you can use to enhance your text your base model and base textures before you actually go into substance uh let me just turn my fan off on to totally sure whether youre picking it up but its getting roasting in the uk by our standards at least um so what do we want to do well first of all i want to show you some about seams so it seems when youre in um md whenever you sew something together you get a little rendered seam like this and this is rendered its entirely rendered its rendered via a normal map but you may not want that to actually export you know when you export your normals you might not want to show that theres a join there and that can be for example on these sleeve holes ive got two pieces and youll see ive used my little trick and where the seams