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in this short video weamp;#39;re gonna learn how to use transparency effect in substance paint first of all quickly letamp;#39;s make mesh Maps Iamp;#39;m gonna put the direction to two set the output size to 4K base electric textures okay now letamp;#39;s go ahead and give this a glass smart material Iamp;#39;m gonna use glass visor now weamp;#39;re gonna try to make it transparent for that you have to go to Shader settings and instead of this ASM metal roughness you have to select PBR metal with Alpha blending now after selecting this letamp;#39;s come to this base layer go to texture set settings under channels add an opacity Channel you wonamp;#39;t see this option if you donamp;#39;t change your Shader settings so you just have to turn on opacity Channel now if you go to layers you can see thereamp;#39;s an opacity slider here which you can control very easily so by this you can use transparency effect in substance printer