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were at Episode eight now where were doing some programming for the NES working on a shooter game shoot him up the last episode we had done some physics cleanup because it was a little bit of a mess with the with the way it was allowing the ship to gain essentially too much too much velocity and so it was scrolling way way too fast we we capped that we capped that with the with the stream last week so that it would not be quite so not quite so high because it was we were comparison in comparison oh boy its gonna be one of those streams we were comparing the value with a maximum velocity and setting setting the value capping the value ingly so that we didnt have to deal with going quite as fast so one thing I wanted to do real quick was show it on sort of on real Hardware essentially so just for fun because its always kind of neat to be able to get the game on there and working on some sort of real hardware so I have the retro USB ABS here connected to Ive got an elgato after card