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get started sorry im uh about 15 minutes late i got to uh squeak out a quick um and then yeah so i got im im relieved now but uh we can go ahead and get started um all right so welcome back to opengl today were going to be looking at um were going to be cleaning up and organizing some of our code so well actually be creating uh three new container classes for the objects that we have as of now and this will greatly reduce the amount of code that we have in the uh in the main class um and then this will also help us set up for whats to come with model loading um itll just allow us to integrate the model loading library directly into our programs so um i guess we can just get started here um the way im gonna do this stream is uh were gonna do a bit of upkeep first im just to format some code properly um rename some files and then uh and then we will go ahead and create the classes um okay uh okay so lets start with the um with the renaming so as of now we have our shaders um