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To conclude this lesson, I want to discuss the concept of negative design patterns, that is, patterns that should be avoided. Interestingly, negative patterns were also mentioned in Christopher Alexanders book, so in the first formulation of patterns. So negative design pattern are basically guidelines on how not to do things. In consoles with patterns, the guidelines on how to do things. So basically, what the negative design patterns do is, they enable recurring design defects to be avoided. And as we will see in this class extensively, in mini-course four, negative patterns are also called anti-patterns or bad smells, or bad code smells. So in mini-course four we will see several examples of bad smells and what we can do to eliminate them.