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when lighting a scene in light wave youamp;#39;re pretty much painting with light right now in in this scene iamp;#39;ve just got this box thatamp;#39;s flipped and the camera is sitting inside the box or you know pointing inside the box and weamp;#39;ve got one light so if i do a render iamp;#39;ve got a basic room uh a purple room uh but a room and you can see the point light here uh is lighting up the room and because itamp;#39;s close to the wall and the floor here itamp;#39;s much brighter here and and if i wanted to if i wanted to add some shadows more shadows and i donamp;#39;t have over in render globals i donamp;#39;t have ray trace shadows and thereamp;#39;s nothing to to cast a shadow so weamp;#39;re just painting with light right now so iamp;#39;m going to go to the properties panel okay and what iamp;#39;m going to do is for the intensity falloff iamp;#39;m going to set that to to linear and this grid this is 5 meters so letamp;#39;s just try 10 meters so a