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to emboss or engrave text into a surface we need to use a Boolean modifier targeted at a mesh convert it from a text object so lets just add a text object so add text theres our text well orientate and position this where we need it to be then in object data properties for the text object whilst the text object is selected we can set the texts position relative to the origin point so we use alignment for that horizontal Center vertical Center that repositions the text relative to the center of the mass of the object we can change the font so click on the folder icon select a font remembering that the more complex the font the more complex the Boolean operation later on so thats the font changed to then change the text itself while selected just enter edit mode backspace and type exit edit mode toggle back into object mode we can scale the text thats all we need to do to the text object itself so once weve got that set up we need to convert it to a mesh object so with our text ob