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foreign tegrating custom rendering Engine with qml quick so today we will be talking a little bit how to do a custom graphics in qml then we will focus how to use a custom open geocode in a qml then I will talk briefly about my method uh how to implement a custom rendering engine in opengl with the qml we will talk a little bit about the problems of this method and then maybe if we will have a spare time we will talk about the other alternatives so if you have any questions please do not hesitate to write them into the chat box during this presentation and I will try to answer them so uh if you were uh doing custom graphics in qml do you surely know that you can always you know try to rasterize rasterize it like you are doing in QT widgets but you can also Implement Custom Graphics using the scene render the qsg geometry nodes that the QT provides but those can be sometimes limiting so you can actually use the QT 3D if you want to use a 3D directory in the qml but somet