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well thank you for joining another lecture for interactive computer graphics now todayamp;#39;s lecture is going to be a little bit of a departure in the sense that um so far weamp;#39;ve been covering topics that were a little bit of an overlap with the introduction to the computer introduction to computer graphics course starting with this lecture weamp;#39;re sort of moving away from that i mean it was not 100 overlap obviously we discovered the same topics but we covered them in the context of opengl we provided a little more information but there was quite a bit of overlap now starting with this week weamp;#39;re sort of going in going a little bit deeper into interactive computer graphics right and this is this is where things are going to get really interesting right with this lecture with the topic that weamp;#39;re going to cover in this lecture things going to start getting interesting because weamp;#39;re going to talk about today the topic is render to texture all rig