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today we will create some panel lines for your hard surface model in substance painter first create a few layer and alt click the height channel to disable all the others iamp;#39;ll call it linus next set the height to a negative number that will be the depth of the valley iamp;#39;ll set it to negative 0.2 right click the layer to add a black mask then right click the black mask to add a paint layer when you paint youamp;#39;ll see a little gap appearing but thatamp;#39;s not what we want yet imagine that two beveled sheets of metal touch there will be a little valley in between them and the shape of it will resemble something like a thorn so go to the brush settings and in the alpha slot click and search for thorn shape go to the spacing setting and decrease it to the minimum value now if you click youamp;#39;ll see that we have a tone shape however if you start painting youamp;#39;ll see that we lose the sharp valley that we want so go to advanced blending in the brush settin