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hello and welcome to nerdy unreal dev so iamp;#39;m sure weamp;#39;ve all had that moment when weamp;#39;re importing meshes and we bring it in and we realize itamp;#39;s the wrong size and the wrong angle this is a magic wand i created and have up for sale on my coffee but as you can see itamp;#39;s not the right size but how do you fix this well itamp;#39;s a little hidden but it is possible so thereamp;#39;s a couple ways of going about this so the first method is we scroll down under all the way down to import settings and you have all sorts of stuff um regarding light maps and mash leds but under transform uh youamp;#39;re able to change the scale the rotation so if i were to this is the x for those of you who can never remember uh with what way to rotate things youamp;#39;re not alone so weamp;#39;ll rotate that 90 degrees so itamp;#39;s upright and i probably had this as some sort of default but weamp;#39;ll bring it down to maybe 20 and once you have uh your