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hey keV here in this video weamp;#39;re gonna go over some old-school space sci-fi effects for blender these are not meant to be production assets and once you really push them but they are quick and dirty for getting your ideas into a slap cop or a stylized epic that youamp;#39;re hopefully making is then I need some more good side by so without further ado here we go quick star filled this one works for really quick star fields itamp;#39;s obviously better to have good matte painting or photos or something but this is good for a quick and dirty stuff so letamp;#39;s begin in the shader workspace first switch to world view weamp;#39;ll be working in the world background so we go here we see a background node plugged into a world out node letamp;#39;s add a noise texture and plug it into the color of the background node now increase the scale nice and high and push the detail up as high as it will go motor scale means smaller stars add in a color ramp after the noise texture and