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donamp;#39;t waste your time placing your objects in a circle like this instead place the cursor at the center of the circle tab into edit mode select all press alt e then press s to create a circle in the properties you can change the number of objects that make it up this feature is sensitive to the perspective of the viewport display alternatively add a mesh Circle set the number of vertices to the number of objects select your object shift select the circle press control p and select vertex in the object properties under instancing set it to vertices you can also toble the objects to face the center from here you can still edit the circle or even give it an interesting animation finally you can add a curve Circle ensuring your object is at the center add an array modifier then add a curve modifier set to the circle from here you can increase the array amount then you can scale the circle or edit it into a shape of your liking have fun follow for more