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one of the fun things about using rapid texture and in route is the ability to create symmetric rapid textures that will match up left to right and top to bottom and in route 5 it was a little bit of a challenge to get this symmetric part of it to work you had to be careful about them the wavelength and all of that that you identified in route 6 and route takes care of all of that for you so you really dont have to think too much about that even if you want to have a symmetric rapid texture so Im going to define a 17 x 17 panel and put in a a wavelength that that doesnt divide evenly into anything and a an amplitude and all of that that dont divide into anything and click apply and so now I get this rapid texture thats created and lets make a copy of it so that we can see that its doing what we want it to do so Im going to zoom into the corner here and grab that corner and make a copy of what Im doing so we can see how our panels line up zoom in and get this one too there so