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whats up guys welcome back to the channel into another weekly 3d model except for this week were actually not going to be doing a model i thought id change it up and do something a little bit different so lately ive been getting a lot of requests to do more tutorial based videos specifically on how to export my textures from substance banner and hook them back up in maya so i thought this week would be a great opportunity to show you exactly how i do that and im going to show you with this little turtle so without further ado lets just get started alright so starting off in substance painter i have this little turtle model that were going to use as our base mesh and were going to texture this little thing really fast and then export those textures to hook up in maya so first thing we got to do since i just opened this is bake out some texture so i can apply those materials so im going to quickly go over to my texture set settings scroll down to big mesh maps and i can choose a