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hello and welcome to gabot media im grant abbott and today im going to talk about joining objects and detaching objects and some of the pitfalls and difficulties you might come across when doing so this is all part of the quick tips playlist so check out that playlist and other playlists in the description for more useful videos and courses also if you like what i do then try out my new character course takes you right from beginner to making a fully fledged character in blender as a quick reference ctrl j is the keyboard command to join make sure youve got an active object selected and thats in object mode if you want to separate go into edit mode and press p so here i am in blender 2.91 currently in beta and im in the startup scene layout you can see my screencast keys down the bottom here that will be the only difference to yours so lets discuss joining ill keep the default cube where it is and ill add a new one so shift a to add shift a mesh and then cube its right on top