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hey whatamp;#39;s up guys my name is a Chan and welcome back to my safe boss class series today weamp;#39;re talking all about the arrow operator in C++ weamp;#39;re going to talk about what the arrow operator actually does for both struct and class pointers as well as implement our own arrow operator to see how it works so over here my source code of our basic entity class type now if I create this object normally as I probably would like this in full print I have no issues but if this entity object was actually a pointer so either itamp;#39;s it was allocated on the heap or maybe I just had a pointer to it for some reason like this in order to call that print function I canamp;#39;t actually just use pointer dot print like that because this is just a pointer itamp;#39;s basically just a numerical value I canamp;#39;t just called dot print on it what I have to actually do is dereference that pointer and that can be done like so I can just say entity reference entity for example