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Apple released the vision OS SDK yesterday so we can finally start building new apps or adopting our existing apps for the Vision Pro todays video is the first in my vision OS playlist and were going to cover the fundamental building blocks that you need to know before you start building at the core of vision os are windows volumes and spaces these are foundational to the platform a window is essentially a spatial version of the window were so used to on a Mac or an iPad its a fundamental view that your app will use for example this is a window this is a window this is a window now Windows cant have 3D objects in them to get that nice mix of 2D and 3D but as you can see its pretty familiar to what were used to now a volume is where you can have a 3D experience its kind of like this imaginary Cube where you define the width the height and now you define the depth to determine how big the volume is and here you can show things like you know the Earth