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hello and a welcome back in the previous lecture you learned how to modify the user height and the position of the a camera primitive in this lecture we are going to further modify the virtual environment by loading and displaying a 3d models and I am also going to show you how to troubleshoot some minor problems that you might have when organizing the files for your assets so here in the main folder of my project that you can download from this lecture I currently have a two HTML files and a dedicated folder that Im going to use for all the assets so images and 3d models which at the moment contains the image that Im using for the a sky primitive in our scene and that Ive already reloaded in the asset management system in my downloads folder instead I already have the Zipit files of the 3d objects that Im going to use in this lecture I downloaded the first file that is a Castille scene I created by black spire from a sketch fab comma and the second file that is a catapult created