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so adding a weapon to a character in unreal can be very easy in my case i want to add this sort to the hand of my character so lets do all the steps first thing is that i want to create a blueprint for my sword but before doing that make sure your pivot point here if you go to modeling its right in the handle for example i can just go here to my pivot point and then go to pivot and move it a little bit just like that and basically i can put it in any position i want and once im happy with this then lets create our blueprint so lets go here and lets create the blueprint actor and then call bp we prom sort something like that okay and it can be any kind of weapon so here we will add our mesh we will call it static mesh here and we will need to put the sort so lets put a sword here and just like that we have our blueprint for weapon which we can change later for any weapon we want so the next thing is just go to my character so in order to find it i just need to go to my mannequin