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hi iamp;#39;m justin steden from the ar team at niantic and today iamp;#39;m going to walk you through using the copy to align functions in the ardk we use these functions in order to take the output from our machine learning model for the semantics or the depth and correctly orientate them to the screen that youamp;#39;re using for any of your devices these particular functions all work on the cpu side if you were working on a game that requires a lot of performance you should be doing this in a shader and we have another tutorial that explains how to do it with a shader using the transform but for this version itamp;#39;s the quick and easy one and what weamp;#39;ll do is itamp;#39;s all one script and we can put the output directly into a unity native raw image which makes it very easy to demonstrate so letamp;#39;s get going the first thing you want to do is create a folder so just make a new folder weamp;#39;ll just call this copy to align and in here weamp;#39;ll just ad