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ever wonder how to light and shade a 3D object in illustrator hard to see this type right easier in 3D but not like this like this select the type bring up the 3D panel and turn on extrude now Iamp;#39;ll drag up on this line inside the circular widget just like that we got 3D but where I ask you is the light click lighting rotation is the angle of the light straight up is 180 but also negative 180 negative 170 moves the light a smidge to the left now we need Shadows but not drop Shadows real Shadows followed by up here Ray tracing nice but too harsh raise the softness to 70 take the ambient intensity down to 30 and increase the color intensity to 150. Sweet switch back to the object tab turn on bevel set the shape to round bye-bye 3D panel hereamp;#39;s before hereamp;#39;s after makes you want to go see a movie right but not in 3D because itamp;#39;s not 2009. Iamp;#39;m dick McClellan this is illustrator now