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so if youamp;#39;re a bit familiar with user interfaces in games you probably know that they can look very different while forx or strategy usually focuses heavily on heads to convey all the necessary data a lots of games aim at making thisi more discrete or even remove it completely by integrating it inside the game World itself but did you know that from the point of view of a game maker UI very often rely on the same concept no matter the engine youamp;#39;re using and yep good is no different the key word here is nested containers oh and just as a quick side note if you want to get some exclusive game day rewards and in particular special ghetto assets then you might want to take a look at my patreon weamp;#39;ve just hit the 140 Members Mark and this is amazing because Iamp;#39;ve launched it just a couple of months ago and Iamp;#39;m so thankful to all of you for your support so yeah be sure to have a look if you want some unique rewards and you want to help support the chan