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this is a vector drawing exercise where weamp;#39;ll be looking at how to draw up the vectors that you can see here weamp;#39;ll mostly be working with the polyline tool and look at how we can transform the shape of our vectors using the powerful node editing mode ultimately we will be creating vectors that will be able to take further and model the banner using the two rail sweep function so letamp;#39;s go and close this down so letamp;#39;s go and create a new file so in here Iamp;#39;m going to put in a width value of 18 in the height is going to be six weamp;#39;ll set our z0 to be on top of the material weamp;#39;ll set our material thickness to be 3/4 of an inch Iamp;#39;m going to put my XY position in the center of the part and then I can press okay in this example weamp;#39;re going to draw our vectors using the draw polyline tool so Iamp;#39;m going to go in there and you can see I can enter some points if I wanted to so Iamp;#39;m going to make my first point at