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looking back just 30 years ago it was almost unimaginable the heights modern cgi would eventually docHub weamp;#39;ve gone from clearly artificial and plasticky looking abominations to beautiful nearly photorealistic artworks now if youamp;#39;re thinking well i can still tell that cgi youamp;#39;re wrong because this is a photo this is cgi how did we get here what algorithms enable such photorealistic results today weamp;#39;ll look at ray tracing the dominant technique used for movies artworks and infrequently but increasingly in video games weamp;#39;ll also look at rester a recent innovation that substantially increases speed without sacrificing much quality at its core raytracing is able to replicate reality because it almost exactly replicates how light works light is generated by light sources bounces around a scene and eventually hits the retina or sensor of an observer as it bounces around the light becomes tinted by the colors of surfaces it encounters this is bec