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hereamp;#39;s how you can turn yourself into a metahuman in Unreal Engine 5. first choose the person you want to clone then 3D scan their face using a free app called polycam we chose the photogrammetry method for the most accurate results polycan then gives you a glb file which you can import to blender we only need our subjectamp;#39;s face so remove everything else export a model as an obj and bring it to Unreal Engine create a meta human blueprint and add the face mesh then we lock the frame for unreal to track our facial features and prepare to solve the metahuman identity just like that we have an almost perfect face mesh that looks exactly like our subject from here we go to metahuman Creator website where we can further customize the character to completely match our subject and voila you just turned yourself into a meta human you can now download your character from quixel bridge and use it as you wish if you want a more in-depth tutorial on how to do this let us know in the