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learn how to make this sphere animation under one minute in blender first create an icosphere and a plane then add the array modified multiply it three times this sphere creating this cube of spheres then hit apply to all these modifiers after that go to the physics panel and apply a rigid body to the Spheres and the plane we will leave the Spheres as it is but the plane weamp;#39;re gonna deselect this Dynamic check and thatamp;#39;s because we donamp;#39;t want the plane be affected by the gravity and pressing tab we will enter to the editing mode press a to select all the Spheres and then press P to separate all the Spheres by loose Parts weamp;#39;re gonna press the object Tab and hit set origin to the center of mass and there you go now you know how to create these sphere simulations if you want to see a more detailed tutorial with tricks material hacks and best practices I have a full detailed tutorial on my YouTube channel if you want to see more content like this I suggest