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dependency injection is a must have in every professional developeramp;#39;s toolkit but for beginners itamp;#39;s very intimidating it has a big fancy name and a lot of times when people are trying to teach it theyamp;#39;re doing it later on in the learning experience and I found that they tend to pack too much complexity into their example so what I would like to do today is take some code thatamp;#39;s very simple written the way a beginner would write it and we will refactor it to use dependency injection so that we can demonstrate the basic concepts Iamp;#39;m Eric Wise from skill Foundry where we teach people how to code the right way for a sample application we have two files we have a game manager and we have program.cs now the game manager is just a very simplistic class that plays a round of rock paper scissors and what it does is it uses two enums we have a choice rock paper scissors and we have the result of the round which either player one wins player 2 wins or ita