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in this video I will show how to add decals and logos to a 3D model I will show both ways to add it to the basic materials and PBR texture letamp;#39;s get started here is a blender logo that I will use that has a transparent background but you can use any image or logo to accomplish this process now letamp;#39;s go into the blender letamp;#39;s activate node Wrangler just by going to edit preference in the add-in section search for node Wrangler and make sure you tick the Box here I have this pillow model but you can use any model to add a decal or logo I will switch to the shading tab go to the shading editor then add add new material in the principled bsdf I will change the base color this looks great to me select your image texture drag it and place it in the Shader editor with the image node selected press control plus T this will automatically add the texture coordinate and mapping node press shift plus a letamp;#39;s add diffuse bsdf select the color of the image and plug th