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hey guys so I got here this simple scene and its just plain in a sphere so on the sphere I have the emission enable because we went to use emissive lighting so before we add our GI probe this is important you need to go to the mesh and in the geometry you need to enable the use in bakelite this is to tell Godot or GI probe to use this mesh and starter into the light calculation so EDI probe and Im going to scale it and Doug environment tada awesome now you have emissive lighting so one of the thing I love or emissive lighting in Goddard is that you can affect dynamic object so right here it is sphere and it goes and you can see on this second sphere the surface are affected so it can the light from this sphere pretty awesome guy so thats it for to this video so I hope you like it bye