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so in the last video I demonstrated a quick way of adding labels to planar and curved surfaces without having to go through the trouble of uranium models if you havenamp;#39;t already seen that video I strongly urge you to do so I will leave a link in the description in this video Iamp;#39;ll be showing you how to add and edit the material properties of this label and at the end Iamp;#39;ll discuss some of the limitations of this method so Iamp;#39;ll quickly recap what I did the last time so over here in the material context menu Iamp;#39;ll change the blend mode from peg to alpha blend jump into the edit mode right click and subdivide and Iamp;#39;m going to give it about ten number of cuts once I do that Iamp;#39;m going to add the shrink wrap modifier grab the eyedropper tool and select our target mesh whence we get out of edit mode we can now see that itamp;#39;s being projected we need to change this to project and check negative the last time I said you need to uncheck p