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friendly greetings totally Linden is who I am right now Im going to show you as I fly off this amazing pile of junk Im going to show you how to get texture info okay so textures everywhere you go in second life youre going to see objects which have textures on them thats what makes them look so interesting otherwise itd all be sort of blank and flat now textures are always powers of two sizes meaning for example 256 512 smaller ones 128 pixels and the smaller ones in general are quicker to load and use less memory so the problem often is if you use a lot of big textures a build such as this complex build may load very slow and thats why you want to optimize but however it isnt so straightforward to find out what size a texture is by just looking at it which is why Im going to show you how to get that useful information Im showing you in previous tips of the week how to go up to this client menu right and how to activate it so this time around youll want to look into renderin