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[Music] so were gonna go ahead and get started and I want to welcome you guys to the panel for creating compelling characters Im super geeked to have brought some of these artists up here to help talk about what they do and lets see people are still filing in so if if a lot of them start coming down the aisle theyve asked that you kind of squeeze in a little bit to make room for everybody else so my name is Justin Tourette I help out as a art department supervisor over at Blizzard and we were really excited to do this panel right because creating compelling characters is a really important part of a lot of game development and theres so many different ways to do it depending on the type of game and the style theres no one perfect optimal way to design characters so what we were able to do is get a lot of talented people up here to talk about the different techniques and styles approaches and philosophies and help share that with you here today so with that what else so also with